MAP_SIZE
MAP_SIZE[2] Integer
Number of pixels in X and Y. It should preferentially be a power of two,
(although this is not strictly required) to speed-up the FFT.
MAP_SIZE*MAP_CELL should be at least twice the size of the field-of-view
(primary beam size for a single field). Enter 0,0 to let the command find a
sensible map size.
MAP_SIZE is not used if MAP_FIELD is non zero.
Odd values are forbidden.
Default is 0,0, i.e. UV_MAP will guess the most appropriate values which de-
pend on MAP_ROUNDING and MAP_POWER.