MAP_CONVOLVE NOISE
[CLEAN\]MAP_CONVOLVE OutCube InCube NOISE Threshold Radius
Smoothes an input image using the noise cheating enhancement method.
The method only makes sense to search for positive signals.
Values for adjacent pixels are summed until a given total (specified by
Threshold) is reached. Then, the total is divided by the number of pixels
added and the result is used for the output pixel value.
This smoothing is very non linear and spatially variable: in particular no
smoothing occur on pixels stronger than the smoothing threshold. Parameter
RADIUS (in pixels) allows to restrict the averaging to nearby pixels only,
rather than the whole image.