MAP_CONVOLVE NOISE

        [CLEAN\]MAP_CONVOLVE OutCube InCube NOISE Threshold Radius


    Smoothes   an   input   image   using the noise cheating enhancement method.
    The method only makes sense to search for positive signals.

    Values  for  adjacent  pixels are summed until a given total  (specified  by
    Threshold)  is  reached.  Then, the total is divided by the number of pixels
    added and the result is used for  the output pixel value.

    This smoothing is very non linear and spatially variable: in  particular  no
    smoothing  occur on pixels stronger than the smoothing threshold.  Parameter
    RADIUS (in pixels) allows to restrict the averaging to nearby  pixels  only,
    rather than the whole image.