UV_FILTER /ZERO
[CLEAN\]UV_FILTER [/RESET] /ZERO [/CHANNELS Channel_List]
[/FREQUENCY F1 [... [Fn]] [/VELOCITY V1 [... [Vn]]
[/RANGE Min Max [TYPE]] [/WIDTH Width [TYPE]]
Erase filtered channels (set weight and visibilities to zero) rather than
simply flagging them (weight set to negative value). This can be more conve-
nient for further display, but is not reversible.
By default, channels to be filtered are flagged (weights becoming negative,
and data can be unflagged by UV_FLAG). Flagged channels are ignored in the
averaging process, such as UV_RESAMPLE or UV_CONT. However, as UV_MAP (in
general) uses only one channel to define the weights for all others, these
flagged channels will nevertheless appear in the imaged data cube.
See UV_CHECK for information about handling flagged channels and different
beams in a single UV table.