MAP_CONVOLVE NOISE

        [CLEAN\]MAP_CONVOLVE OutCube InCube NOISE Threshold Radius


    Smoothes  an  input  image  using the  noise  cheating  enhancement  method.
    The method only makes sense to search for positive signals.

    Values   for   adjacent  pixels are summed until a given total (specified by
    Threshold) is reached. Then, the total is divided by the  number  of  pixels
    added and the result is used for  the output pixel value.

    This  smoothing  is very non linear and spatially variable: in particular no
    smoothing occur on pixels stronger than the smoothing threshold.   Parameter
    RADIUS  (in  pixels) allows to restrict the averaging to nearby pixels only,
    rather than the whole image.